Figure Mods - another WiP Update
Figure Mods - Waiting for Bits
I wasn't planning on another update this soon but I broke my last decent drill bit for my Dremel rotary tool so thought I'd post some more on the command figures while waiting for some more drill bits[1] to arrive courtesy of Amazon (hopefully today).
My last post saw the three command figures largely dismembered; the ensign needing a new head, the officer a head swap, and the drummer a head and arms swap! So, after crafting another solder hat for the ensign, here they are put together and starting to take on their final appearance.
Since then, all I have managed is a bit more filing and some final detailing added with greenstuff as going near them with a soldering iron at this stage would undoubtedly see any solder on them revert to a shapeless blob.
So, with still some tidying up of the greenstuff still to do, here's the officer, ...
I'm quite pleased with these, especially the drummer as he looks quite natural despite being a fairly extreme cut and shut job. The officer and the ensign will both have boots, the ensign some nice tight ones that can just be done with a paint job. I'm not sure whether the ensign would've worn a bicorn but I didn't want him in a round hat or competing with the officer's cocked hat. Anyway, I think he's turned out okay and I like the tilt to his head that looks like he's paying attention to what he's doing with the colour.
Notes:
[1.] Good drill bits are essential for drilling holes into the heads and torsos of figures having head-swaps to allow a steel wire to be inserted in both to provide a robust joint. Without one I can't get on with all the rest of the planned head-swaps.
Figure Mods - a WiP Update
You will notice his loins have been hollowed out to fit the drum which will be glued in once the greenstuff repairs to the drum and shoulder strap added to the figure (no photo) have cured. The arms will them be soldered in place at the shoulders for a strong joint, he will also a round-hatted head like the rank and file.
The ensign has had a blob of solder added that will be filed down to create the 'bucket' that the flagstaff is placed in; the shoulder belt from which it is suspended will be added with greenstuff.
Figure Mods - Work in Progress
Wanting another unit in round hat I started on some more Austrians, but having cherry-picked the best for the above unit the remaining figures were in very poor order and kept breaking. After drilling into my thumb while trying to mend the latest breakage, I decided I needed to try something else.
These figures are almost certainly the same castings as those featured on the 'Hinton Hunter' blog site, which includes a suggestion about their about their origin - see composite screen-shot from the, now defunct, blog below. Whatever these figures are, if anyone out there has more they are willing to part with do please get in touch.
Not wanting to overcommit, I put just one of the round-hatted figures through the bleach-bath. While he emerged from his bath with his paint job looking untouched, it peeled off with little effort and the stripped figure can be seen below posed next to the grenadier selected for a trial head-swap.
The next photo shows the grenadier after the head-swap and with his 'wings' filed off his shoulders and some 5secondFIX on his legs to make them resemble trousers rather than breeches and gaiters. The head is secured by a length of steel rod inserted into holes drilled into the head and torso. BTW don't feel sorry for the headless figure as he is being kept for another unit I have planned.
And, with a quick white undercoat to give a better idea of what I have to work with when it comes to the paint job.
Old-School Ancients - limping along
Still not at my best but managed to make myself base up the figures I had painted before. This time it's more mounted figures:
An extra base of Hincliffe Companions with shield (plus a head-swap from the Macedonian Pikeman in the same range). The new base is on the right in the photos.
An extra base of Persian (Cappadocians?) extra-heavy cavalry; the new base is again on the right and easily identified by the 'leader' figure (a Hinchliffe Belisarius figure with a head-swap from another Persian cavalryman).
And finally, the camels. I had a bit of a senior moment here as looking at the DBM rules for troop types I saw there was no light camelry type so I intended to make them all ordinary Camelry. Then, after painting enough figures (3) to bring the numbers up to be enough for four 3-figure bases, I found light, scouting, camels are actually listed under Light Horse... D'oh!
What's more, I forgot when basing them to put them at angles that allowed the heads, which project beyond the base, of a second rank to go between the camels of a front rank. I guess that's what comes of doing it when under the weather but I doubt they'll be in more than one rank very often and certainly it won't matter if fighting on a grid which was the main reason for this whole topping up exercise (see the earlier post).
As I thought I was going to have to re-base all my camels I had removed them from their bases, so in the photos, the newer figures are mixed in with some of the old so I've marked them with arrows.
As with the Persian cavalry I added a leader figure - a Palmyran Heavy Camelman with some additional, green-stuff, hair.
PS: My shielded Companions already had a leader figure which is why they didn't get one added in this batch.
Old-School 25mm Ancients - WiP
The next batch of 25mm Ancients in my topping off process is complete, and are presented here for the record.
These hoplites were all based, repaired and touched up, including a flesh-wash. These give me enough, when deployed in two ranks, to occupy three 6" squares, and thus give me three more units. The lefthand 'green unit' were, like the bowmen in the previous post, inherited from a friend but were one figure short of four bases worth. I only had to paint one extra to match in, the newbie is in the rear rank of the photo below.
Of the other 32 Hoplites, the rank and file, were recently bought ready-painted from eBay during this 'topping-off' process as I thought their painting style was a good match for the 'green unit. I must stop calling them the 'green unit' as they were clearly intended to be Thebans with their shield emblazoned with the club of Herakles.
What the dolphin on the shields of the hoplites bought on eBay implies is unknown (to me anyway). This eBay lot had enough hoplites for two units when I added some my friend's command figures - they were in his phalanx units but I don't like the array of pikes broken up by command figures so had been sitting around unused for some time. The painting styles were a good match and, apart from re-touching, I only added black lining and dolphins to the command figures for them to blend in rather well.
Topping Up Old Ancients - WiP
These were already painted and based as inherited from an old friend. Back in the day they were useful for rounding out WRG armies as they were Irregular D and only cost a point each. All I had to do with these, was add ferro sheet under the bases so they would be secure in my magnetised transit boxes and then texture and paint the bases to match the rest of my collection. I've kept the figures gloss in memory of my friend whose army was a nice shiny one, but I did just do a quick brown wash on their faces.
WiP Basing and Some Away Games
WiP Crack Away...
So, after the Tolkien interlude it's back to some more traditional wargame figures and a work in progress (WiP) shot.
Yes, it's back to some vintage 20mil Naps, with a few interlopers in the shape of some 28mm Napoleonic Norwegian Ski Troops, who just need the milliput covering the arm joints filed down before undercoating.
The 20mil Naps are a mix of Hinton Hunt, recasts of the same, and some S-range Minifigs, one of whom is destined to become King Joseph. These were mostly bare castings but a couple did go through the bleach bath to strip off old layers of paint. The cleaning up for these was straight forward but while doing so I noticed two of the three Young Guard Voltigeurs advancing with musket at the trail were missing most, or all, of their musket butts. So, out with the soldering iron and then a lengthy grinding process with my Dremel. Normally I file solder additions with my mini hand-files as it's gentler, but the butts were in too awkward a location to allow easy file access. I'm fairly pleased with the end result.