The action had only just kicked off in the last post with plenty of troops in motion but no firing or combat had occurred - see below for a reminder of the situation.
It was clearly going to be a while before the infantry on the two sides got to grips, but a tidal wave of Austrian cavalry was bearing down on the Prussian left wing.
Turn 2: with charges, followed by normal moves, coming first in the turn. The green-coated Sibyrskiy Infantry Regiment (IR) took the brunt of the first wave of Austrian cavalry charges, in the form of the Prinz Karl Dragoons and the Baranyay Hussars.
The Sibyrskiy IR held its nerve, and its fire, to unleash a close range volley at the hussars, but the tension proved too much for those facing the dragoons who let fly at long range. Despite this[1], two kills were inflicted on each cavalry units.
Just along from this combat, the Austrian Fischer-Baranyay and Prussian Frangipani Hussar regiments (HRs) clashed in straight swordfight.
After shooting was completed, it was time to resolve the combats. The first combat saw mixed results, with the Baranyay hussars managing a draw ...
... but as can be seen from the above the Prinz Karl DR have left the fight, they had to rally back after losing their mêlée[2].
The other, all-hussar, mêlée vindicated Frederick's decision to shield his cavalry behind his foot as the Combined Fischer-Baranyay hussars trounced their opponents ...
Elsewhere, the Prussian infantry continued shaking out into a battle-line for the assault on Mollwitz and Gruningen.
The Austrians were still hastily taking position in and around Gruningen ...
Also, as glimpsed in the distance in the first photo above, the Prussian Rechburg cuirassiers emerged from behind Pamplitz to take over that flank from the fleeing Frangipani hussars.
However, time was up for the Sibyrskiy IR as they lost a very close-fought but almost bloodless combat against Hohenzollern dragoons.
Away from the mounted mayhem, the artillery of both sides continued to whittle down the opposition ...
Turn 4: and with the Austrian cavalry storm starting to blow itself out, Neipperg is left casting around for more squadrons to throw at the stalwart Prussian foot.
Meanwhile in the ongoing cavalry attack, the Batthyányi dragoons reach the battery this time but only after taking horrendous losses from canister and some nearby infantry - c'est magnifique mais ce n'est pas la guerre[5].
The battery is overrun, but the greatly reduced dragoons are too short of numbers to take out all artillerymen, so the gunners, who luckily still include an officer will be able to rally after two turns and return to their guns.
These fresh shock troops will prove too much for the lightweight hussars who are heavily defeated and forced to rally back.
The Austrians brace themselves as their artillery tries to even the odds; in the background a messenger hoves into sight - what will this betoken?
Also, just visible beyond the Hohenzollern dragoons in the above are the Batthyányi dragoons, who for reasons which may never be known, chose to rally forward (in place) in front of I and II Max Josef IR[6]. The resulting musketry casualties see the Batthyányi dragoons go under-strength[7] and unlikely to take any further part in this battle.
The Hungarian Andrássy infantry who had been trying to catch up with, and support, the cavalry assault ...
Elsewhere, the Prussian advantage in artillery was also steadily writing down the II Arberg IR by Mollwitz.
Notes:
[1.] Casualties are halved when firing at cavalry and again when firing at long range.
[2.] Casualties from firing at chargers are included in the comparison of casualties to determine the winner of the mêlée. To win a side must inflict 50% more losses on their opponent that they suffered. A further house-rule is that zero casualties are treated as 1 casualty for adjudicating the outcome of a mêlée.
[3.] If anyone wants to see all the orders and individual unit outcomes then they can be provided in an Excel spreadsheet that was sued for the game.
[4.] After a mêlée, both sides must rally for the number of turns that the mêlée lasted but the loser must rally for one more turn after that. Units that have not finished rallying may not receive orders and shoot and fight at a disadvantage if attacked.
[5.] Actually, the full quote is: C’est magnifique, mais ce n’est pas la guerre: c'est de la folie ("It is magnificent, but it is not war: it is madness").
[6.] My large 80-figure regiments were split into two 40-figure battalions, denoted by the prefix I and II for the first and second battalions. The first battalions can be identified by the presence of the grenadier company.
[7.] Units go under-strength when they fall below half strength if infantry or one third strength if cavalry. Units that are under-strength must withdraw for two full moves (6” if in a town) and may never advance closer to any enemy.










