From the German 'Kabinettskriege' - Cabinet Wars: a period of limited conflict from the Peace of Westphalia (1648) to the French Revolution (1789).

 Old & New Games - Day 2 of 2

On the second day, we were joined by George, and the four of us engaged in some 'Old-School' nostalgia with Spencer Smith armies fighting it out with a trimmed down version of Brigadier Peter Young's 'Charge!' rules.


The Battle of "Lobositz-ish"

The scenario was very loosely based on the battle of Lobositz with a better quality 'Prussian'[1] army (Martin and Steve) attacking a larger 'Austrian' army (George and me) defending a strong position (the town and a sunken road represented by a hedge).  The starting positions are shown below - not a great photo as my cabin's not big enough to get far enough away from the table and my camera is a bit past it.


Also, to stop the low sun coming through the windows and throwing sharp bands of light across the table the red blinds were drawn which accounts for the rosy glow in many of the photos, luckily not in the closer shots of the 'Prussians'...


...and Austrians.


The battle opened with the cavalry on both sides advancing to take control of the open part of the battlefield away from the town.  


The Prussians suffering from the attentions of the Austrian guns, courtesy of George's first dice roll of the game being a double-six!


The next turn saw a massive cavalry mêlée in which the Austrian dragoons and hussars came off second-best against the Prussian cuirassiers. 


At the other end of the field a mass of redcoats formed up and started off to assault the Austrians defending the sunken road (hedge)... 


...and the Croats started to harass the Prussian grenadiers.


Subsequent turns saw the Prussian cavalry turning on the infantry protecting my battery.


Elsewhere, both sides were beginning to rue their actions as the massed Prussian redcoats continued their advance leaving a trail of dead and dying in their wake...


...and the Croats found, to their cost, that harassing grenadiers can be a dangerous occupation.


The casualties among the redcoats proved unsustainable and with the Austrian cavalry staging a bit of comeback the Prussians used their last intact cavalry regiment to eliminate George's battery that had inflicted huge losses.



With time pressing and Martin and Steve feeling a further Prussian infantry assault against the Austrians defending the town would be futile they accepted defeat and shook hands and called it a day.


So, just time for a quick photo call for the commanders, starting with the winning Austrian C-in-C, George, ...


...his second in command, me, ...


the Prussian commander in chief, surveying the cost, Martin, and...



...his second in command, Steve.



The game was enjoyable, but the strength of the Austrian position was really too much for the smaller but better quality Prussian force; a useful lesson for future games.  I also got more ideas for further streamlining the 'Charge!' rules for my next gaming session - a Charles Grant Tabletop Teaser, 'Advance Guard' from the June '78 issue of 'Battle' magazine.

Notes:

1. Actually, a mongrel collection of British, Bavarian, Hanoverian, Hessian, etc. as my collection, for the War of the Austrian Succession, contains no Prussians.

6 comments:

  1. Superb! Lovely looking game, so many beautiful miniatures on show and plenty to pore over, great stuff!

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  2. Thanks. For me it's more a nostalgia thing, trying to get my games to look like those in 'The War Game' by Charles Grant. They were what I aspired to as a schoolboy, and still do.

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  3. Beautiful table and troops. Those massed charges really do make quite the spectacle. I believe you achieved your goal, in that those big regiments really do look like they stepped out of the pages of Charles Grant's books. Keep 'em coming!

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    1. I'm afraid the only thing lacking is an old-school table the size of Charles Grant's - I shall be dropping back down to 40-man infantry, and 20-man cavalry, units for a game next week. Gives me more room to manoeuvre and I scale all distances down by equating 1" to 2cm.

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  4. This is Old School done better than it ever was back in the day, Rob. Absolutely magnificent.

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    1. Thanks, I think it's captured the look alright - whether it plays as well I can't tell as I never played these rules back in the day.

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